Monthly Archives: February 2015

ParserComp: Terminator

Next up in ParserComp: Terminator (Matt Weiner), no direct relation to the very similar-looking Terminator Chaser. Story: A spaceship has crashed, and you have to carry out search and rescue under sub-optimal conditions using remotely-controlled drones. That’s pretty much it; this game is conspicuously … Continue reading

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ParserComp: Six Grey Rats Crawl Up The Pillow

On with ParserComp! Six Grey Rats Crawl Up The Pillow (Boswell Cain). Story: You play Rinaldo di Gorgonzola, a petty fop in a Varicella-ish modern-Renaissance-Italy (plastics, modern firearms, aristocracy, not much in the way of effective medicine), spends the night in a haunted … Continue reading

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ParserComp: Down, the Serpent and the Sun

Next ParserComp entry: Down, the Serpent and the Sun (Chandler Groover). Story: An apocalyptic sequence, very loosely inspired by Mesoamerican myth – although I felt there was as much Ragnarok in it as anything. A vast serpent has swallowed the sun, and the … Continue reading

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ParserComp: Lockdown

More with the ParserComp: Lockdown (Richard Otter). Story: The protagonist is a janitor at a Science! institute; when play begins, he has just locked the base down and then murdered everyone inside it. The actual game involves him walking around the base and … Continue reading

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ParserComp: Sunburn

Continuing with ParserComp: Sunburn (Caelyn Sandel). This game deals centrally with harassment and abduction, and the review obviously will too, so let’s start out behind a cut.

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ParserComp: Oppositely Opal

Moving on with ParserComp games: Oppositely Opal (Buster Hudson). Story: The PC, Opal, is a witch who has been trapped by her rival Grusilda in an Icelandic cabin for the crime of befriending a human, Aurora. To further disable her, Grusilda has set up … Continue reading

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ParserComp: A Long Drink

Continuing with ParserComp games: A Long Drink (Owen Parks). Story: This is going for a noir feel – first-person viewpoint, rumpled detective, certain stripe of beautiful woman. The protagonist, a newly-ex-detective, is invited to a remote mountain chalet, whereupon (as always happens when … Continue reading

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ParserComp: An Adventurer’s Backyard

Continuing with ParserComp games: next up we have An Adventurer’s Backyard (lyricasylum). Story: Plus ça change. As long as there are parser authoring systems, there will be games like this, the lichen that colonises bare rock and is eclipsed by brighter blooms: tasteless, … Continue reading

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ParserComp: Chlorophyll

Chlorophyll (Steph Cherrywell) Story: This is an SF piece about a species of photosynthetic plant-humanoids and the ways their biology affects their technology and culture; it’s not hard SF by any means, but it does take its speculation seriously enough to make it … Continue reading

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ParserComp: Mean Streets

Continuing reviews of ParserComp games, we come to Mean Streets (Bad Dog Studios). Plot: A self-consciously daft Death Wish kind of thing. The antihero, Dirk Justice, is a newly ex-detective, up against the corrupt justice system and evil gangsters of Grittyville. Divested of his … Continue reading

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