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Monthly Archives: May 2015
Enter Your Name
I love the art of names. I am entirely unreasonable about this. I spend entirely too much time on sites like The Baby Name Wizard even though I am highly unlikely to produce any babies. I cringe at speculative fiction when its … Continue reading
Posted in cyoa, interactive fiction, parser-based, rpg, storygames, videogames
Tagged naming
6 Comments
Out There Ω
Out There Ω is a resource-management space-exploration game. A more straightforward way to describe it – the influence is fairly obvious – is as FTL without combat. A lone astronaut, displaced by mysterious forces, has to make the long trek home. You gather resources and … Continue reading
A Year Without Zombies 5: Zed is for Zion
(For 2015, I am trying to avoid playing any games or consuming any static media with zombies in them. My reasons, and other fun things like ‘what exactly counts as a zombie?’, are explained here.) Hankerings Avoided Around mid-April I took … Continue reading
Posted in board games, rpg, videogames
Tagged a year without zombies, fallout: new vegas, minecraft, pillars of eternity, the sorceror's cave
3 Comments
The Interdependent Ludic Institute of Tlön’s GOTY 201Xb
(Previous Tlönology: 2014, 201Xa. And we encourage the valuable work of Institute anfiliates, such as Renga in Blue.) 10: HOW TO WIN A RIOT (Nôtre-Bloc). I’m in two minds about including a game so flamebaity in its self-promotion. The outcry over historical level … Continue reading
Shufflecomp Failure
With one thing and another, and to my great regret, I didn’t get a game made for Shufflecomp. Here’s some discussion of why, largely in the interests of Know Thyself, and because I think best in writing. (There’s also the … Continue reading