Monthly Archives: October 2018

IF Comp 2018 Blurbage

2018’s ballot is really big once again, so it’s been quite a lot of work just to go through all the blurbs and artwork, assess them, and unpack those assessments; hence this coming out rather later than I’d prefer. Hence … Continue reading

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IF Comp 2018: The Master of the Land

Next up in the Comp: The Master of the Land, a choice-based thing by Pseudavid. This is an intrigue-at-the-fancy-party game, set in a fictional Mediterranean nation early in the C19th. It’s Burburum Day, a kind of Carnival or Saturnalia, a … Continue reading

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IF Comp 2018: Birmingham IV

This is a port of an I7 game written in 1988, using The Quill, on a BBC Micro. In the intervening thirty years there have been rather a lot of developments in parser IF, in terms of design as much … Continue reading

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IF Comp 2018: Devotionalia

I started playing Devotionalia over lunch. Lunch was cheesy ramen. I had to stop within five minutes because the two experiences were not aesthetically compatible. Like a lot of weird fiction, this is a mood piece rather than a plot … Continue reading

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IF Comp 2018: Abbess Otilia’s Life and Death

Next up in the Comp: Abbess Otilia’s Life and Death by A.B., a choice-based game presented as a medieval illuminated text. This is a work that was very obviously inspired by Harmonia (although it’s made in Twine rather than Windrift): it’s presented … Continue reading

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IF Comp 2018: Within a circle of water and sand

Within a circle of water and sand is a choice-based game by Romain. This a Polynesian fantasy, a story about a people who use outrigger canoes to cross vast tropical oceans and have names with (C)V(V) phonology. The protagonist is … Continue reading

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IF Comp 2018: Charming

IF Comp 2018 is upon us. (It’s been upon us for a while, but I was traveling and then sick). I’ve got a blurb-reviewing post brewing, as in previous years, but it’s coming along slowly: accordingly, I’m just going to … Continue reading

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