Search Results for: cyoa

CYOA structure: The Black Doll’s Imbroglio

Edward Gorey, the author and illustrator probably best-known for macabre alphabet book The Gashlycrumb Tinies, had a prodigious output and an immediately recognisable style, often imitated but almost never equaled. He published a number of books which are interactive in one way or … Continue reading

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CYOA Structures: Windhammer 2015

The Windhammer Prize is an annual competition for gamebooks – which, in this context, means pen-and-paper state-tracking CYOA. I’m not going to review every entry – just a smattering of the more interesting ones. The event’s rules require that entries include quite … Continue reading

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CYOA structure: Millennial Snark

It is a truth universally acknowledged that anything popular among children in the ’80s will have been reinvented in the 2000s with snarking and loving attention. There have been a good number of cynical, heavily referential CYOAs-for-adults made since the … Continue reading

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CYOA structure: Revenge of the Return to the Island of the Son of the Cave of Time

The Cave of Time was among the most beloved of the Choose Your Own Adventure books, but it wasn’t enormously typical of the series. R.A. Montgomery (who I should look at separately at some point) in particular seems to have preferred … Continue reading

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CYOA structure: graphic novels

A key figure in the theory of cartography, and of information-representing systems in general, is the Bellman’s map in The Hunting of the Snark: He had bought a large map representing the sea, Without the least vestige of land: And the … Continue reading

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CYOA structure: Educational

When something appeals to children, it’s only a matter of time before someone tries to appropriate it for educational purposes. A great deal of childrens’ CYOA attempts, in a fairly haphazard way, to reinforce moral principles or deliver Educational Facts; … Continue reading

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CYOA structure: IF

IF has always had a rather mixed relationship with CYOA. Part of this, certainly, is about audience expectations: IF’s conception, like mainstream CYOA’s, lay in storytelling to children. But IF was incubated in a college environment, and since then has … Continue reading

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CYOA structure: Spin-offs

Stateless CYOA is a ready-to-hand kind of medium; playing it is self-explanatory and has a negligible learning curve, and the appeal of influencing the course of a story is instantly understandable to anybody who consumes fiction. Because it’s delivered in … Continue reading

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CYOA Structure: CYO-RPG

Eternal Quest. See QUEST, ETERNAL. … Quest, Eternal. See ETERNAL QUEST. — Diana Wynne Jones, The Tough Guide to Fantasyland CYOA had a quite separate origin from modern RPGs, predating them in terms of invention though not as a commercial form. But they were both … Continue reading

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CYOA structures: more Packard

Nothing quite so entertaining this time around, I’m afraid; just a couple more Edward Packard books, selected for their potentially-oddball status. (As per request, I’m including clickthroughs to larger versions of the structure diagrams, and I’m phasing out the light-orange … Continue reading

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