Author Archives: Sam Kabo Ashwell

Heart’s Medicine: Time to Heal

It’s commonplace for a time-management game to feature character-driven plot, but Time to Heal sells itself really hard on narrative. The intro frames it as an original story. The game’s bumf is really focused on storytelling (and, in particular, that most irritating qualifier … Continue reading

Posted in review, videogames | 1 Comment

Colonial Reform

Two similar games came out at about the same time in 2015. Both involve a Conan Doyle or Verne-style exploration contest between members of a clubbish Royal Society-like organisation; you assemble a small team of adventurers and go on a series of … Continue reading

Posted in videogames | 4 Comments

Human Intelligence

At this year’s Go Play I ran a couple of games on behalf of their designers. One was procedurally fiddly, thematically serious, and a beta that had never been run by anyone but its designer before. The other was light-hearted, … Continue reading

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Inheritance

Every year at Go Play NW you get a sense of certain games that are the New Hotness, recently-released or newly-rediscovered games that get played a whole bunch and come up in almost every conversation. This year Luke Crane’s Viking … Continue reading

Posted in rpg, storygames | Tagged | 1 Comment

T.I.M.E. Stories

T.I.M.E. Stories is an adventure game in glossy board game packaging. Like Pandemic Legacy, it’s a one-shot board game, near-pointless to replay once you’ve won; you’re engaged in investigation, uncovering fixed, scripted information. (Unlike Pandemic Legacy, the process of play doesn’t … Continue reading

Posted in board games, interactive fiction, review | 1 Comment

Apocalypse Fuel, and early thoughts on Vorple

Apocalypse Fuel, my Apocalypse World gang generator, is up to version 9 now. I’ve steadily been adding content to the thing for a while, but the additions between 8 and 9 are relatively modest.  The big difference is that it … Continue reading

Posted in cyoa, interactive fiction, parser-based, rpg, storygames | Tagged , , | 1 Comment

Cannonfire Concerto

Cannonfire Concerto (Caleb Wilson) is a Choicescript fantasy piece about intrigue, music and war. It’s very good; if you’re mostly interested in the more writerly end of the Choicescript oeuvre, in courtly intrigue or in evocative worldbuilding fantasy, I thoroughly recommend it. … Continue reading

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