Category Archives: cyoa

Cannonfire Concerto

Cannonfire Concerto (Caleb Wilson) is a Choicescript fantasy piece about intrigue, music and war. It’s very good; if you’re mostly interested in the more writerly end of the Choicescript oeuvre, in courtly intrigue or in evocative worldbuilding fantasy, I thoroughly recommend it. … Continue reading

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IF Comp ’16: Cactus Blue Motel

Cactus Blue Hotel (Astrid Dalmady, Twine) is a southwestern-surreal coming-of-age road trip story. Three high-school graduates are on a road trip across the Southwest; they stop at a motel, which turns out to be a magical wainscot or polder, and early on it’s … Continue reading

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IF Comp ’16: Labyrinth of Loci

Labyrinth of Loci (anbrewk, Unity) is a choice-based dungeon-crawl, with atmospheric music and art design. It appears to be incomplete or buggy: my first two playthroughs both ended after a pretty short time with a big white rectangle in the middle of … Continue reading

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IF Comp ’16: The Queen’s Menagerie

The Queen’s Menagerie (Chandler Groover, Texture) is a shortish piece about feeding monsters. It’s highly Gothic; the closest comparison I can think of is Mervyn Peake, although the thematics are very much in the same general territory as With Those We Love Alive. Menagerie … Continue reading

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IF Comp ’16: Yes, my mother is…

Yes, my mother is… is a piece of near-future social SF, focused on n/a, a social movement with the impossible aspiration of completely sui generis identity and presentation. The protagonist, an n/a counselor and the daughter of a prominent figure in the early … Continue reading

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IF Comp 2016: 16 Ways to Kill a Vampire at McDonalds

16 Ways to Kill a Vampire at McDonalds (Abigail Corfman, Twine) is choice-based but designed in a very parser / adventure-game style: it’s heavily concerned with the acquisition and usage of medium size dry goods, it’s set in a consistent map of a handful of rooms, … Continue reading

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CYOA structure: The Black Doll’s Imbroglio

Edward Gorey, the author and illustrator probably best-known for macabre alphabet book The Gashlycrumb Tinies, had a prodigious output and an immediately recognisable style, often imitated but almost never equaled. He published a number of books which are interactive in one way or … Continue reading

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