Category Archives: interactive fiction

Introcomp 2019

Introcomp, one of interactive fiction’s long-running annual events, is out, with eleven entries. The past few Introcomps I have either missed or only looked at briefly, and I think I’ve got an expectations mismatch going on. I think that the value … Continue reading

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House of Danger: CYOA book to tabletop game

House of Danger is an adaptation of a Choose Your Own Adventure book into a card-based format, sold in a box in board-game format. Considered purely as game design, this might seem wrong-headed. Turning a choice-based book into a board … Continue reading

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IF Comp 2018: Recommendations

Voting in the IF Comp is concluded for this year, so before we get the actual results, here are the works of interactive fiction that I’d encourage people to play. This year I didn’t really have a single clear favourite … Continue reading

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IF Comp 2018: Alias ‘The Magpie’

Alias ‘The Magpie’ is a parser comedy in which you’re a gentleman jewel thief who has infiltrated a country manor. For some reason I was expecting a Wodehousian comedy; the time period feels about right for that, although the game … Continue reading

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IF Comp 2018: Dead Man’s Fiesta

Dead Man’s Fiesta is a choice-based story about grieving and angst and having a car haunted by crappy ghosts. It’s funny and sad, shortish but packs a lot in, and is one of the better-written games of this year’s Comp. The … Continue reading

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IF Comp 2018: Bullhockey!

Bullhockey! is a puzzly scavenger-hunt game. It’s considerably long – longer than anyone is likely to finish in the judging period without heavy use of the walkthrough. The protagonist wakes up to find that his girlfriend has left him, his apartment … Continue reading

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IF Comp 2018 mini-reviews, pt. 3

More capsule reviews of games that I don’t have a full review for: Awake, HMS Spaceman, Instruction Set, I Should Have Been That I Am, Nightmare Adventure, Space Punk Moon Tour and The Stone of Wisdom.

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