-
Recent Posts
Recent Comments
Kathryn Li on IF Comp 2021: Goat Game Milo van Mesdag on IF Comp 2021: The Last Night o… George Parr on Eastshade: Fantasy Without… Narrative Design [WI… on Standard Patterns in Choice-Ba… Michael on House of Danger: CYOA book to… Archives
- October 2022
- October 2021
- September 2021
- March 2020
- November 2019
- October 2019
- September 2019
- August 2019
- July 2019
- May 2019
- November 2018
- October 2018
- July 2018
- May 2018
- November 2017
- October 2017
- September 2017
- August 2017
- July 2017
- June 2017
- February 2017
- January 2017
- November 2016
- October 2016
- September 2016
- August 2016
- July 2016
- June 2016
- May 2016
- April 2016
- January 2016
- December 2015
- November 2015
- October 2015
- September 2015
- August 2015
- July 2015
- June 2015
- May 2015
- April 2015
- March 2015
- February 2015
- January 2015
- December 2014
- November 2014
- October 2014
- September 2014
- August 2014
- July 2014
- June 2014
- May 2014
- April 2014
- October 2012
- April 2012
- November 2011
- September 2011
- August 2011
- May 2011
- May 2010
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- March 2009
- February 2009
- December 2008
- June 2008
- April 2008
- December 2007
- October 2007
- September 2005
Categories
Meta
Category Archives: interactive fiction
IF Comp 2022: The Thirty Nine Steps
It’s once again IF Comp season; I’ll be doing some reviews. (Disclosure: I’m married to the lead organiser of the competition.) This is Graham Walmsey’s adaptation of Buchan’s much-adapted novel The Thirty-Nine Steps, a mystery thriller of a man accidentally … Continue reading
IF Comp 2021: Goat Game
Goat Game is a tightly-crafted piece about complicity and corporate careers, the difficulty of effecting change, and how this intersects with how you relate to people. The characters are all anthropomorphic goats. There isn’t really any reason for or against … Continue reading
IF Comp 2021: The Last Night of Alexisgrad
The Last Night of Alexisgrad is a choice-based game for two players. This is an unusual but venerable format – the first I’m aware of is the Duel Master series, first published 1986, which were sold as boxed sets of … Continue reading
Posted in cyoa, interactive fiction, review
1 Comment
IF Comp 2021: The Mermaids of Ganymede
This game is not in any way a reference to Vonnegut’s The Sirens of Titan; rather, it’s a straightforward space-adventure story that has, y’know, actual space mermaids in it. It’s divided into chapters; each chapter takes place in a different … Continue reading
Posted in cyoa, interactive fiction, review
Leave a comment
Scents & Semiosis
I made a game. It’s called Scents & Semiosis. It’s a piece of interactive fiction about perfume, memory, and the process of assigning or re-evaluating personal symbolic associations with things: semiosis, the creation of meaning. I’ve been working on it … Continue reading
Posted in cyoa, interactive fiction
8 Comments
IF Comp 2019: The good people
The good people (Pseudavid, Twine) is a piece of horror, or of horrific magic realism. A couple, Alice and Daniel, take their first holiday together; they are from different cultures, and the relationship is coming under its first real strain. They … Continue reading
IF Comp 2019: Black Sheep
Black Sheep (Nic Barkdull and Matt Borgard, Twine) is a cyberpunk mystery. Your father – head of a Singularity-focused corporation with a cult following – has died, and your sister has been kidnapped. The protagonist, Irene, is (despite a fake-out … Continue reading
IF Comp 2019: Flight of the CodeMonkeys
Flight of the CodeMonkeys (Mark C. Marino) is a cyberpunk-resistance story rendered in the Jupyter Notebook platform for Python coding. You’re a codemonkey, a peon making edits to obfuscated code that, apparently, runs your dystopian society. You interact by editing snippets … Continue reading
IF Comp 2019: Pas de Deux
Pas de Deux (Linus Åkesson, Dialog) is a puzzle about correctly conducting an orchestra. You are the musical director of a community music group in the town of Bournebrook Rill, performing Tchiakovsky’s Pas de deux from the Nutcracker; the orchestra and score … Continue reading
IF Comp 2019: Rio Alto: forgotten memories
Rio Alto: forgotten memories (Ambrosio, Unity) is an illustrated adventure game; a disappointed artist retreats to a rural town, where he finds himself entangled in mysteries, secrets and long-harboured resentments. The game opens with a really welcoming piece of UI … Continue reading