Category Archives: parser-based

IF Comp 2019: Jon Doe – Wildcard Nucleus

Jon Doe – Wildcard Nucleus (Olaf Nowacki, Inform) is a James Bond pastiche; a computer scientist is mysteriously dead, his daughter is dating the head of a sinister corporation, and M15 sends you to investigate. James Bond parodies, as a … Continue reading

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IF Comp 2019: Fat Fair

Fat Fair (AKheon, Glulx). I’m going to quote from the ABOUT text: The character of Borsch was adapted from some crude comics me and friends drew back in high school. So, if you were wondering about the humor being slightly juvenile … Continue reading

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IF Comp 2019: Randomized escape

Randomized escape (Yvan Uhlmann, I7) is a procedurally generated survival horror game; an amnesiac protagonist explores an abandoned city and is menaced by creepy things.

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IF Comp 2019: Skybreak!

Skybreak! (William Dooling, ADRIFT) is a CRPG-ish science-fantasy space adventure. As a wandering adventurer, you will fly to dozens of systems and spend only a little time on each before moving on. There’s actually quite a few examples of this sort … Continue reading

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IF Comp 2019: Enceladus

Enceladus (Robb Sherwin, Hugo) is a madcap action-adventure parser game where the crew of a grimy spaceship tangle with an old rival and have to put down on a backwater moon. If you’ve ever played a Robb Sherwin game, you’ll be … Continue reading

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IF Comp 19: For The Moon Never Beams

For The Moon Never Beams (J. Michael) is a nostalgic parser adventure where your girlfriend turns into a werewolf and you’ve got to deal with it instead of going to prom. So, OK, I get a bit tired by the continual … Continue reading

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Introcomp 2019

Introcomp, one of interactive fiction’s long-running annual events, is out, with eleven entries. The past few Introcomps I have either missed or only looked at briefly, and I think I’ve got an expectations mismatch going on. I think that the value … Continue reading

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