Search Results for: cyoa structure

CYOA structure: Tween Romance

Choose Your Own Adventure books (the series, not the medium) typically had the same kind of hero: a white American pre-teen, somewhat gender-ambiguous but tending towards male-default, engaged upon some variant of a Boy’s Adventure. This wasn’t totally inflexible — … Continue reading

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CYOA structure: The Cave of Time

I’ve been thinking a fair bit about CYOA structure and its effects, and I thought it’d be useful to plot out some structures of existing works. It was just going to be some diagrams and a few notes, but it … Continue reading

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Standard Patterns in Choice-Based Games

When I was analysing the structures of CYOA works a few years back, I began to recognise some strong recurring design patterns. I came up with some home-brewed terminology, but didn’t ever lay it out in a nice clear way. … Continue reading

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About

…who renounced worldly power in order to write a novel that might be even more populous than the Hung Lu Meng and to construct a labyrinth in which all men would become lost. Thirteen years he dedicated to these heterogenous … Continue reading

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Bring Out Your Dead: Eulogies II

A few more games from the Bring Out Your Dead jam for games unfinished and abandoned, spoken of briefly.

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Scarlet Sails (and a discursion about game size)

Scarlet Sails (Felicity Banks) is a fantasy pirate adventure, written in Choicescript; originally entered in IF Comp, it has now been polished up into a commercial release. The classic Choicescript formula is a story that follows a career over many years; Sails, instead, … Continue reading

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A Year Without Zombies 8: Losing the Will to Live

(For 2015, I am trying to avoid playing any games or consuming any static media with zombies in them. My reasons, and other fun things like ‘what exactly counts as a zombie?’, are explained here.) I have not been feeling like dedicating … Continue reading

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Cheat Your Own Adventure

Go Play NW is a Seattle-based con for playing games; there’s an emphasis on indie and narrative-oriented role-playing games, but there are usually some board and card games in the mix. I love it because, not having any vendors, it’s … Continue reading

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IFDB Roundup

Being an occasional series in which I go through my IFDB reading-list and cross off a few entries. Benthic Love (Mike Joffe; illustrations by Sonya Hallett). A short, illustrated CYOA made in Ren’Py, with the distinction of being: The ONLY LGBT-friendly anglerfish … Continue reading

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Best NPCs 2013 (a much-belated set of XYZZY Award Reviews)

As part of running the XYZZY Awards (announcement on that soon, I swear), for the past few years I’ve organised focused reviews of the finalists in each category, drawing on the rich pool of critics and reviewers in the IF world. … Continue reading

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