Tag Archives: IF Comp 2014

IF Comp 2014: Creatures Such As We

Creatures Such As We (Lynnea Glasser) is a Choicescript piece about game dev romance ON THE MOON.

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IF Comp 2014: Eidolon

Eidolon  (A.D. Jansen) is a choice-based Twine game with a strong feel of YA literature. What it’s about becomes revealed over the course of the early game; spoilers will begin below the cut.

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IF Comp 2014: The Secret Vaults of Kas the Betrayer

The Secret Vaults of Kas the Betrayer (A.E. Jackson) is a CYOA fantasy cave-crawl made in Twine.

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IF Comp 2014: Transparent

Transparent (Hanon Ondricek) is an I7 parser game, a horror piece in the well-beloved explore-the-house genre.

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IF Comp 2014: HHH.exe

HHH.exe (Robot Parking) is a CYOA Twine game based (with permission) on the 1990 graphic adventure Hugo’s House of Horrors.

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IF Comp 2014: Jacqueline, Jungle Queen!

Jacqueline, Jungle Queen! (Steph Cherrywell) is a parser-based game made in Quest. I am biased by some existing familiarity with (and slightly-bemused fondness for) the author’s webcomics Intragalactic and Gorgeous Princess Creamy Beamy. A feature of those is a tendency to go for dense, zany detail, kind … Continue reading

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IF Comp 2014: Origins

Origins (Vincent Zeng and Chris Martens) is a choice-based piece, a slice-of-life thing in which two characters act simultaeneously. It is very short – a single playthrough takes a minute or two.

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IF Comp 2014: And yet it moves

 And yet it moves (Orion Zymaris) is a parser game made in Inform. The player, a student of the house-arrested Galileo, must smuggle the manuscript of the Discourses out of Italy and get it to a publisher in Holland.

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IF Comp 2014: The Contortionist

The Contortionist, by Nicholas Stillman, is a Twine-based parser/choice hybrid thing. The game offers a consistent set of verb-links; these either carry out an action immediately, or lead to small sets of context-dependent nouns.

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IF Comp 2014: Tower

Tower (Simon Deimel) is a parser game made in I7.

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