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Tag Archives: parsercomp
ParserComp Summary
And with that, I’m done with the ParserComp games (except for actually voting. I should do that). My favourite games of the comp: Chlorophyll, a traditional Space Base Adventure Game with charming writing and a distinctive (adolescent plant-alien) protagonist. Oppositely … Continue reading
ParserComp: Three Days of Night
Final game of ParserComp: Three Days of Night (spaceflounder). Story: Gwendolyn Starling is a radio astronomer on a moon base; the game opens with an announcement that a first-contact is about to be made. Then disaster strikes, and Gwendolyn finds herself … Continue reading
ParserComp: Endless Sands
Endless Sands (Hamish McIntyre). Ooh, nice cover art. Story: The protagonist is a vampire; he has been abducted by the local Vampire Queen and dumped in the desert a few hours before dawn, for no very clear reason other than that the … Continue reading
ParserComp: Terminator
Next up in ParserComp: Terminator (Matt Weiner), no direct relation to the very similar-looking Terminator Chaser. Story: A spaceship has crashed, and you have to carry out search and rescue under sub-optimal conditions using remotely-controlled drones. That’s pretty much it; this game is conspicuously … Continue reading
ParserComp: Six Grey Rats Crawl Up The Pillow
On with ParserComp! Six Grey Rats Crawl Up The Pillow (Boswell Cain). Story: You play Rinaldo di Gorgonzola, a petty fop in a Varicella-ish modern-Renaissance-Italy (plastics, modern firearms, aristocracy, not much in the way of effective medicine), spends the night in a haunted … Continue reading
ParserComp: Down, the Serpent and the Sun
Next ParserComp entry: Down, the Serpent and the Sun (Chandler Groover). Story: An apocalyptic sequence, very loosely inspired by Mesoamerican myth – although I felt there was as much Ragnarok in it as anything. A vast serpent has swallowed the sun, and the … Continue reading
ParserComp: Lockdown
More with the ParserComp: Lockdown (Richard Otter). Story: The protagonist is a janitor at a Science! institute; when play begins, he has just locked the base down and then murdered everyone inside it. The actual game involves him walking around the base and … Continue reading
ParserComp: Sunburn
Continuing with ParserComp: Sunburn (Caelyn Sandel). This game deals centrally with harassment and abduction, and the review obviously will too, so let’s start out behind a cut.
ParserComp: Oppositely Opal
Moving on with ParserComp games: Oppositely Opal (Buster Hudson). Story: The PC, Opal, is a witch who has been trapped by her rival Grusilda in an Icelandic cabin for the crime of befriending a human, Aurora. To further disable her, Grusilda has set up … Continue reading
ParserComp: A Long Drink
Continuing with ParserComp games: A Long Drink (Owen Parks). Story: This is going for a noir feel – first-person viewpoint, rumpled detective, certain stripe of beautiful woman. The protagonist, a newly-ex-detective, is invited to a remote mountain chalet, whereupon (as always happens when … Continue reading