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Monthly Archives: October 2014
IF Comp 2014: Milk Party Palace
Milk Party Palace is a choicey game made in Unity. It is about Alec Baldwin, who really needs some milk for his milk party, and you are the guy to get it. (Which one is Alec? Pretty sure it’s not … Continue reading
IF Comp 2014: One Night Stand
One Night Stand, by Giannis G. Georgiou, is a parser-based comedy about a young woman who wakes up in an unfamiliar man’s bed and decides, for Reasons, that she won’t leave until she remembers the guy’s name. This appears to be … Continue reading
IF Comp 2014: Unform
Unform (Elize Morgan) is a surreal Kafkaesque dystopian-prison piece, a choice-based work in Twine.
IF Comp 2014: Tea Ceremony
Tea Ceremony (Naomi Hinchen) is a parser-based science fiction game. As a junior and not-particularly-capable diplomat, you’ve been tasked with making nice with an alien who has some minor pull in a trade deal, but she’s of a species and caste which … Continue reading
IF Comp 2014: Venus Meets Venus
‘This is not a love story,’ begins Venus Meets Venus (kaleidofish), continuing this year’s trend of Twine games that start out by unconvincingly defining themselves. I will grant, I suppose, that ‘love story’ might be taken by some people as something more … Continue reading
IF Comp 2014: The Urge
The Urge, by PaperBlurt, is a serial-killer piece that loudly declares itself to be Not A Game at the outset. It has the distinction of having pretty much the least appealing blurb in this comp, or perhaps any comp. It primed me … Continue reading
IF Comp 2014: Ugly Oafs
Ugly Oafs (Perry Creel) is a wordplay-puzzle parser game. I didn’t finish it.
IF Comp 2014: Slasher Swamp
Slasher Swamp, by Robot, is a parser game in TADS. As the title suggests, it’s corpse-strewn horror of the cheesier variety, set in the Everglades. Abundant squick below the cut.
IF Comp 2014: Raik
Raik (Harry Giles) is a choice-based Twine piece about anxiety, cave-crawls and Scots. This is a simultaeneous-realities piece, in which action in a fantasy world tracks action in a more realistic one. Simultaeneous realities are a familiar trope and have plenty of IF precedent, … Continue reading
Comp 2014: Hill 160
Hill 160 is a historical-fiction parser game set in the trenches of the First World War. Judging by the walkthrough, it is a game of substantial size; I was unable to get very far in it, however, and by the time I … Continue reading