Monthly Archives: November 2014

A Year Without Zombies

I don’t generally do New Year’s resolutions, but here’s the one I’m planning on. For 2015, I won’t buy or play anything that features zombies. (This is mostly a computer game thing, but I also won’t play RPGs or consume static … Continue reading

Posted in board games, interactive fiction, rpg, videogames | Tagged , | 40 Comments

Best Critical Writing of IF Comp 2014

One of the reasons I like IF Comp is that it prompts an annual Great Flourishing of IF criticism. Outside comp season, writing about IF can be a lonely task: but in Comp season everybody is paying attention to the same … Continue reading

Posted in interactive fiction, review | Tagged , | 1 Comment

Comp 2014 Roundup

I have a couple more reviews to write, but those aren’t happening until a little post-comp. So it’s time for a wrap-up post. In line with the trends of the previous few years, there were relatively few utter-bullshit games. Even the games … Continue reading

Posted in cyoa, interactive fiction, parser-based, review | Tagged , | 2 Comments

IF Comp 2014: With Those We Love Alive

With Those We Love Alive is a choice-based game by Porpentine and Brenda Neotenomie. . . . . .

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IF Comp 2014: Missive

Missive (Joey Fu) is a Twine game about reconstructing someone else’s torrid affair through old letters.

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IF Comp 2014: Enigma

Enigma, by Simon Deimel, is a parser-based Inform game about reconstructing memories in a frozen moment. Since figuring out where you are and what is going on comprises the majority of the game, any review will inevitably be spoilery as … Continue reading

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IF Comp 2014: AlethiCorp

AlethiCorp (Simon Christiansen) is a hand-rolled browser-based thing about near-future corporate surveillance.

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Seattle Interactive Fiction Group, Redux

Jacqueline Lott and I are planning to bring back the Seattle IF group. There are, we think, more than enough IF-interested people in the area to sustain somewhat-regular in-person meet-ups. There are a lot of directions that this could go … Continue reading

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IF Comp 2014: The Black Lily

The Black Lily (Hannes Schueller) is an Inform parser-based game. It goes into some pretty creepy places, the specific nature of which is thoroughly spoilerish, so warnings will appear directly under the cut. This means that I should probably create some buffer space. … Continue reading

Posted in interactive fiction, parser-based, review | Tagged , | 6 Comments

IF Comp 2014: Begscape

Begscape, by Porpentine, is a very small Twine piece about homelessness and panhandling.

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