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Monthly Archives: November 2014
A Year Without Zombies
I don’t generally do New Year’s resolutions, but here’s the one I’m planning on. For 2015, I won’t buy or play anything that features zombies. (This is mostly a computer game thing, but I also won’t play RPGs or consume static … Continue reading
Posted in board games, interactive fiction, rpg, videogames
Tagged a year without zombies, zombies
40 Comments
Best Critical Writing of IF Comp 2014
One of the reasons I like IF Comp is that it prompts an annual Great Flourishing of IF criticism. Outside comp season, writing about IF can be a lonely task: but in Comp season everybody is paying attention to the same … Continue reading
Comp 2014 Roundup
I have a couple more reviews to write, but those aren’t happening until a little post-comp. So it’s time for a wrap-up post. In line with the trends of the previous few years, there were relatively few utter-bullshit games. Even the games … Continue reading
IF Comp 2014: With Those We Love Alive
With Those We Love Alive is a choice-based game by Porpentine and Brenda Neotenomie. . . . . .
IF Comp 2014: Missive
Missive (Joey Fu) is a Twine game about reconstructing someone else’s torrid affair through old letters.
IF Comp 2014: Enigma
Enigma, by Simon Deimel, is a parser-based Inform game about reconstructing memories in a frozen moment. Since figuring out where you are and what is going on comprises the majority of the game, any review will inevitably be spoilery as … Continue reading
IF Comp 2014: AlethiCorp
AlethiCorp (Simon Christiansen) is a hand-rolled browser-based thing about near-future corporate surveillance.
Seattle Interactive Fiction Group, Redux
Jacqueline Lott and I are planning to bring back the Seattle IF group. There are, we think, more than enough IF-interested people in the area to sustain somewhat-regular in-person meet-ups. There are a lot of directions that this could go … Continue reading
IF Comp 2014: The Black Lily
The Black Lily (Hannes Schueller) is an Inform parser-based game. It goes into some pretty creepy places, the specific nature of which is thoroughly spoilerish, so warnings will appear directly under the cut. This means that I should probably create some buffer space. … Continue reading
IF Comp 2014: Begscape
Begscape, by Porpentine, is a very small Twine piece about homelessness and panhandling.