Tag Archives: Introcomp

Introcomp ’16: Spellbound; Some Exceptions for Reasons Unknown

Introcomp, a competition for the opening sections of interactive fiction games, is running through September 10. (Full disclosure: I am married to the comp organiser.) Today: a couple of fantasy parser games.

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Introcomp ’16: Astronomical Territories, Narrows, Deviled Kegs

Introcomp is a regular minicomp for the beginnings of interactive fiction games, now in its fifteenth year. (Disclaimer: I am married to the Introcomp organiser.) Like the Spring Thing, it has historically been a very variable bag. Sometimes it has … Continue reading

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Introcomp: Deprivation, Meld

Deprivation (Michael Coorlim) is another example of a well-trodden IF trope: My Shitty Apartment. As is usual in the genre, the apartment is unexceptionally dull, and the player character’s only real characteristic is a general sense of malaise.

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Introcomp: Beyond Division

Beyond Division (Joseph Geipel) is a parser-based science fiction game. Earth has been attacked by aquatic aliens, the Tide; humanity has been driven to the interior of continents. The conclusion is reached that establishing communication represents humanity’s only hope; a project is … Continue reading

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IntroComp: Walker’s Rift

IntroComp is a long-running interactive fiction mini-competition with a straightforward premise: create the opening of an IF game, and then people vote based on how much they want to see the game finished. (Full disclosure: I’m married to the IntroComp organiser.) … Continue reading

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Introcomp: Lair of the Gorgonath, Voltage Cafe

IntroComp is a long-running interactive fiction mini-competition with a straightforward premise: create the opening of an IF game, and then people vote based on how much they want to see the game finished. (Full disclosure: I’m married to the IntroComp organiser.)

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Introcomp 2014 – 1st And Last of the Ninja

1st And Last Of The Ninja, by nmelssx, is an attempt to emulate a CRPG in the chooseyourstory format. It classifies itself as fan-fiction but doesn’t clarify of what. Something anime-ish? My guess was Naruto, since that is the ninja-related thing that all the … Continue reading

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Introcomp 2014 – Mount Imperius

Mount Imperius is a Twine game about Mountaineering Going Wrong. After a disagreement over pay leaves them without a guide, a group of five mountaineers decides to press on anyway and almost immediately runs into trouble.

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Introcomp 2014: Scroll Thief

Scroll Thief, by Daniel M. Stelzer, is up-front about its goals: This game is a fan sequel to the Enchanter trilogy, meant to clear up some of the mysteries from Spellbreaker (specifically, the four unknown Cubes of Foundation). Prejudices on … Continue reading

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Introcomp 2014 – Bridges and Balloons

Bridges and Balloons, by Molly Geene, is a gentle choice-based kid-lit piece about mice who set out on a journey to make a wine delivery in time for Carnival. The story is narrated by the ship’s captain, Sir Philip Geoffrey Mousekin, … Continue reading

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